Patch 09-16-2026 Data researched 2026-09-21 What changed

Cursed Relic

spirit · Tier 4 · 6,400 souls active Verified

Previously called Curse. Guides using the old name are out of date.

What it does

Curses a single enemy: it interrupts them, silences them, disarms them, blocks item use and strips all their non-ultimate buffs. Nothing else in the game removes an enemy from a fight so completely — but holding it costs you damage.

Numbers: 3.25s curse (interrupt, Silence, Disarm, item lockout, removes non-ultimate buffs) plus a 0.3s stun and heavy slow; 20m cast range, 55s cooldown; -25% of your own damage while the curse runs

Buy it when

Buy to shut down one enemy carry or to cancel a game-deciding ultimate outright.

Skip it when

It applies a damage penalty to you while held and active, so a pure damage carry pays a real price for it.

Gotchas

The mechanics people most often get wrong about this item.

  • Since 30 Jan 2026 it no longer grants weapon damage and instead applies an 8% total damage penalty while held; it also lost its spirit resist and health bonuses
  • Voice lines still refer to the old name Curse

Problems it answers

Heroes that make this worth a slot

Heroes whose kit creates the problems Cursed Relic answers. This is derived from kit properties, not from measured build results.