Patch 09-16-2026 Data researched 2026-09-21 What changed

Sources and research

DenyPick's value depends entirely on being right, so here is exactly where everything came from and how much weight it carries.

How confidence is labelled

Every generated line on this site carries one of five labels. They are not decoration — they mean different things:

VerifiedFrom official patch notes or a directly documented mechanic.
Data-supportedBacked by measured match results, with the sample size shown.
Strong evidenceMultiple reputable sources agree, or there is consistent high-level consensus.
StrategicReasoned from game mechanics. No single source states it outright.
UncertainThin, disputed or possibly out of date. Shown anyway, but flagged.

One methodological point that matters

Matchups are ranked by how far a pairing sits from that hero's own baseline win rate, never by raw win rate. This is not pedantry: a hero with a 45.7% overall win rate can have a 42.2% pairing that is genuinely one of her better matchups. Sorting the raw numbers produces confidently wrong counter advice, and several published counter tables do exactly that.

Coverage and its limits

Source register

official

SourceSupportsAccessed
Deadlock official Steam news / patch notes Authoritative patch notes, patch dates, balance changes 2026-09-21
patch 09-16-2026
Official Deadlock Forums — Changelog Official changelog postings and developer notes 2026-09-21
patch 09-16-2026

statistics

SourceSupportsAccessed
Deadlock Labs Measured hero win rates, pick rates, per-hero best/worst matchup tables with sample sizes, item reference. States patch 09-16-2026. 2026-09-21
patch 09-16-2026
MetaBot Hero counter win rates and ability upgrade tiers; publishes sample sizes and last-updated dates 2026-09-21
patch build 6694
SteamDB — Deadlock Concurrent player counts used for market sizing (not for game mechanics) 2026-09-21

community database

SourceSupportsAccessed
Deadlock.one Hero ability kits, base ability values, weapon stat blocks, item data 2026-09-21
patch 09-16-2026
Deadlock.io Ability cooldowns, T1/T2/T3 upgrade tiers, in-client complexity ratings 2026-09-21
patch varies per page; dates shown per hero

news

SourceSupportsAccessed
Tracklock Patch note mirrors and per-patch hero change breakdowns, including the 09-16-2026 update 2026-09-21
patch 09-16-2026
Patchlock Historical ability rework tracking (e.g. the 2026-03-06 Ivy rework) 2026-09-21
patch historical
Deadlock Patch Notes Per-ability changelogs, used to verify the Victor Jumpstart debuff-purge removal (03-26-2026) 2026-09-21
patch historical
Esports Insider — Deadlock coverage Context on hero perception vs measured performance (Mina) 2026-09-21
patch 2026
The Game Haus — Deadlock Patch note coverage and new hero coverage 2026-09-21
patch 2026

community wiki

SourceSupportsAccessed
Deadlock Wiki
CC BY-NC-SA 4.0
Cross-checking ability and item mechanics. Licensed CC BY-NC-SA 4.0 — used as a factual reference only; all prose on this site is original. 2026-09-21
patch varies
Liquipedia Deadlock
CC BY-SA 3.0
Hero and mechanic cross-reference 2026-09-21
patch varies

guides

SourceSupportsAccessed
Mobalytics Deadlock Ability upgrade tiers and cooldowns 2026-09-21
patch varies
DramaLock Hero roster overviews, role framing, playstyle context 2026-09-21
patch 2026
Lockbuilds Counter items with win rates, rank-tier splits, hero difficulty ratings 2026-09-21
patch 2026

On reuse and licensing

Community wikis were consulted as factual references only. All prose on this site is original — facts about how an ability works are not themselves copyrightable, but somebody else's wording is, so none was reproduced. Where a source publishes under a specific licence it is noted in the table above. No game assets are redistributed; see About for the artwork approach.

Data revision 1, patch 09-16-2026, researched 2026-09-21.