Slowing Hex
spirit · Tier 2 · 1,600 souls active VerifiedWhat it does
A point-and-click debuff that slows the target, increases their gravity and — critically — silences their movement abilities and movement items, so they cannot dash, blink or fly away.
Numbers: -20% Move Speed, -30% Dash Distance, 120% gravity for 3.5s; 25m cast range, 27s cooldown; +0.5m Sprint Speed
Buy it when
The community-standard answer to escape artists: buy it when an enemy repeatedly dashes, blinks or flies out of your kill window.
Skip it when
It does not stop non-movement abilities or gunfire.
Gotchas
The mechanics people most often get wrong about this item.
- Silences movement-based abilities AND movement items — it disables Warp Stone, Phantom Strike, Vindicta's Flight, Infernus's Flame Dash and similar
- Only silences movement effects, not offensive abilities
Problems it answers
- Gap closers and escapes — “They reach me whenever they want and leave when they want.”
- Air mobility — “They fight from above and I cannot touch them.”
- Dive onto the backline — “They jump straight past the frontline onto me.”
- Backline assassination — “Their carry deletes my squishies.”
Heroes that make this worth a slot
Heroes whose kit creates the problems Slowing Hex answers. This is derived from kit properties, not from measured build results.