Toxic Bullets
weapon · Tier 3 · 3,200 souls passive VerifiedWhat it does
Bullets build up a bleed that damages a share of the target's maximum health and, crucially, cuts their healing while it runs.
Numbers: 1.9% max health per second bleed (+0.006 spirit scaling), 35% Healing Reduction, 4s duration; build-up per bullet varies by hero
Buy it when
The gun-hero answer to enemy lifesteal and big-health frontliners — buy it when an enemy is out-healing your damage.
Skip it when
Does not build from melee and cannot be applied to structures or mid-boss.
Gotchas
The mechanics people most often get wrong about this item.
- Bleed does not build from melee attacks
- Cannot be applied to structures or the mid-boss
- Stacks with other healing-reduction sources such as Healbane
Problems it answers
- Healing and lifesteal — “They keep healing back everything I do to them.”
- Unkillable frontline — “I cannot kill their tank.”
Heroes that make this worth a slot
Heroes whose kit creates the problems Toxic Bullets answers. This is derived from kit properties, not from measured build results.